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  1. AIN_002

    Unsolved Layout of the repository archive makes it impossible to use.

    Hope it's possible to improve the layout of the repository archive, because as of now it's pretty much completely unusable since you can't read the names of the packages. I know I can hover my mouse over each file to see the whole name, but that takes ages since each batch contains over 1000...
  2. AIN_002

    How to stiffen hook/hookgroup ties?

    I've run into a little issue... I'm using hookgroups to attach the counterweight onto a crane. The issue is that the "ties" that the hooks create to attach&pull the object (counterweight in this case) get stretched out by the weight of the object, resulting in a non-perfect fit and that the...
  3. AIN_002

    How to make an interact-able stuff on vehicle?

    Of course someone knows, otherwise how would people make such vehicles? :Thinking: This is what you're looking for: http://docs.rigsofrods.org/vehicle-creation/fileformat-truck/#commands2
  4. AIN_002

    RoR needs some way to grow it's community.

    I was very active around 2011. Since then, from what I can see, there have been two forum switches, including one complete server switch that screwed up the repository (I know this one was accidental and handled very poorly by the server provider). But if this game is going to regain any kind...
  5. AIN_002

    Collaboration request - Shading meshes in Blender

    Some might remember me as the creator of the first functional powerful crawler crane: WIP Heavy crawler crane - Page 11 I had some old models laying around and figured I might as well put them to use. Quite a few years late it seems, as this player base is almost nonexistent nowadays. :( In any...
  6. AIN_002

    Development Screens

    :p Colours on the counterweights messed up a little.
  7. AIN_002

    Development Screens

    Found some old designs I made over 8 years ago. Wonder if they could work :confused:
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