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  1. flip889

    some skins for bigboy's orion wh115 bus trailer - one slight change to the skin pack for bigboy's orion wh115 bus trailer.

    I had to update the "this is a 'school bus'" skin there was one little mistake I had to correct & that was the overlapping lettering on the skin it's fixed now though
  2. flip889

    some skins for bigboy's orion wh115 bus trailer

    h12345 updated some skins for bigboy's orion wh115 bus trailer with a new update entry: one slight change to the skin pack for bigboy's orion wh115 bus trailer. Read the rest of this update entry...
  3. flip889

    stock skins for metrodude's new flyer

    h12345 submitted a new resource: stock skins for metrodude's new flyer - this is a pack of skins made for metrodude's new flyer bus Read more about this resource...
  4. flip889

    stock skins for metrodude's new flyer 1.0a

    these are the stock skins for metrodude's new flyer d40 & c40lf! first of all, paste this syntax into "WMATA_new_flyer_c40lf.truck", & "D40LF.truck": guid 6207e856-3112-4414-9d05-2f2c9d4506ce then, paste this into the "managedmaterials" section Material/TEXFACE/wmata_skinV2.jpg mesh_standard...
  5. flip889

    some skins for bigboy's orion wh115 bus trailer 1.1

    these are some skins I added to bigboy's orion bus trailer. be sure to choose the "travel coventry" configuration for them to work creds to bigboy for the trailer the bus trailer on the repo is being updated to remove section configs, acquire the updated version to use this skinzip
  6. flip889

    some skins for bigboy's orion wh115 bus trailer

    h12345 submitted a new resource: some skins for bigboy's orion wh115 bus trailer - this is a pack of skins made for bigboy's orion bus trailer Read more about this resource...
  7. flip889

    some psd skins for negativeice's toyota 8fd counterbalance forklift 1.2

    some skins I made in photoshop for negativeice's toyota forklift. to install it, place it into the mods folder, just like anything else. creds to negativeice for the forklift
  8. flip889

    some psd skins for negativeice's toyota 8fd counterbalance forklift

    h12345 submitted a new resource: some psd skins for negativeice's toyota 8fd counterbalance forklift - this is a pack of colors made for neg's toyota forklift Read more about this resource...
  9. flip889

    North St Helens

    so that's why it counts as a vehicle
  10. flip889

    North St Helens

    the bridge doesn't spawn in multiplayer.
  11. flip889

    no textured solid in blender

    it works, thanks!
  12. flip889

    no textured solid in blender

    Also, How Do You AO Bake A Bus In Blender?
  13. flip889

    no textured solid in blender

    Ok Thanks. Also, How Do You AO Bake A Bus In Blender?
  14. flip889

    no textured solid in blender

    In the blender mesh editing section of the documentation, it says: "open the Shading menu and click Textured Solid:" on my version of blender, there is no textured solid.
  15. flip889

    Solved no AI in rigs of rods .4.8.0 Release Canidate 4

    I got the ai to work in RoR 0.4.8
  16. flip889

    Ford Taunus TC 10/7/2023

    Updated for 0.4.8RC4+
  17. flip889

    Solved no AI in rigs of rods .4.8.0 Release Canidate 4

    ah, ok thanks, man. I thought it was just my computer. (or the fact that I am running it on a chromebook) but I managed to get the ai working in the standard AITestMap.terrn2. I wish I can show y'all a video of the ai running in anotherfoxguy's AITestMap.terrn2, but this forum wouldn't accept...
  18. flip889

    Post a Picture of Your Desktop V3

    this is my desktop
  19. flip889

    Solved no AI in rigs of rods .4.8.0 Release Canidate 4

    4BusFollow.as (41, 1): Info = Compiling void frameStep(float) 4BusFollow.as (54, 13): Warning = The operand is implicitly converted to handle in order to compare them 4BusFollow.as (68, 13): Error = No matching signatures to 'BeamClass::navigateTo(vector3&)' 4BusFollow.as (78, 13): Error = No...
  20. flip889

    Solved no AI in rigs of rods .4.8.0 Release Canidate 4

    I downloaded the ai test maps in rigs of rods .4.8.0 RC4 (latest development version), & the ai won't work.
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