yesSo that's the material name i should assign to it when saving and exporting ?
You're correctIt was oryginaly created as one mesh with assaigned few materials and textures. Importer/exporter split it into few meshes by material. Correct me if im wrong.
leave them be, edit the mesh you want, combine them back together then re export?Poli i definitly agree with you my freind but it dosn't solve my problem consisting in working on only one mesh not all of them how i'm supposed to proceed to preserve other stuff in their original texture and forms
for ex in this case if i need to work only on the fender what i m supposed to do with other meshes ?
View attachment 7514
We use essential cookies to make this site work, and optional cookies to enhance your experience.