Miner34
Modder
I'm creating my first map and want the road to receive light from vehicles, like in the muttly oval track map.
This is my material:
What is wrong with it?
This is my material:
Code:
import * from "managed_mats.material"
material roadmaterial: RoR/Managed_Mats/Base
{
technique BaseTechnique
{
pass BaseRender
{
//Ambient, diffuse, emissive stuff here
texture_unit Diffuse_Map
{
texture road_texture.png
}
}
}
}