Mark
Well-known member
Hello,
I'm making a custom input map for a Logitech Attack 3 (flight stick kind of controller) using the RoR Input Mapping Tool.
I used the "AIRPLANE_THROTTLE_AXIS" input event and chose "JoystickAxis" input type, for the physical slider on the controller. Works fine in the test screen of the tool, but does nothing when in game.
I don't think I can use "JoystickSlider" input type, because in RoR.log where it detects the controller, it says there are 0 sliders and 3 axes meaning my "slider" is not actually a slider.
Any help would be appreciated, it's already a lot of fun to fly with a stick and having a working throttle would complete the experience.
Thank you.
I'm making a custom input map for a Logitech Attack 3 (flight stick kind of controller) using the RoR Input Mapping Tool.
I used the "AIRPLANE_THROTTLE_AXIS" input event and chose "JoystickAxis" input type, for the physical slider on the controller. Works fine in the test screen of the tool, but does nothing when in game.
I don't think I can use "JoystickSlider" input type, because in RoR.log where it detects the controller, it says there are 0 sliders and 3 axes meaning my "slider" is not actually a slider.
Any help would be appreciated, it's already a lot of fun to fly with a stick and having a working throttle would complete the experience.
Thank you.
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